Raptor Reloaded Print

Recently printed a test hand to send to e-NABLE, a community of volunteers who make free prosthetics like the one below for those who need them.

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The default print tolerances resulted in joints that were fairly loose on my printer, even at 100% scale. When I checked some of the tolerances in the model, it looks like it was designed with 0.2 to 0.4mm gaps which get scaled up along with the rest of the model. I took some notes on the scale factors I used to get a better fit (140% version) on my printer, they’re the starting values I’ll use next time around.  These are values for my RigidBot so I don’t expect they’ll work as-is on other printers, but may it give you an idea of values to try.

  • Palm: no change
  • Gauntlet: no change (but washers were added for the gap between the palm and gauntlet)
  • Fingertip: z adjusted -0.1mm
  • Fingertip Pin: 10% larger radially
  • Thumb Pin: 5% larger radially
  • Proximal: 10% wider (could have been be wider)
  • Knuckle Pin: 5% larger radially
  • Wrist Cap: no change
  • Wrist Pin: 7.5% larger radially, 5% shorter
  • Tensioner Block: 2% larger (all dimensions)
  • Tensioner Pin: 12.5% larger (tight fit, maybe a bit smaller next time), length unchanged, model re-exported from Fusion360 with the holes resized from 3mm to 2.5mm (before scaling)
  • Tensioner Clip: no change

 The percentage increases are modifiers on the scaled print size (e.g. 10% larger than 140% is 140% * 1.10 = 154% of original size).